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#63463 We've been mentioned in the Daily Mail!

Posted by Kabe Ayofe on 20 August 2013 - 04:57 AM

Hey guys I wasn't sure if this was thread worthy but I almost comedically spat out my morning glass of OJ when we were cited as experts by the Daily Mail! They're not the most respected newspaper but its always a little exciting when a forum you post on is mentioned in a big newspaper. 


The article itself is about life in 2083 and mainly covers inflation, but further down talks about technological improvements and thats where we come in!




Do you agree with the article? Personally by 2083 I think we (England) would have either joined the Euro or there will be a universal 'Credits' system across the world/developed countries.

  • wjfox, Italian Ufo, Zeitgeist123 and 22 others like this

#71572 The Human Brain Project has officially begun

Posted by Yuli Ban on 07 October 2013 - 03:06 PM


"It's a waste of time and money. We'll never be able to map and/or reverse engineer the brain. It's simply too complex and we don't have the computing power to do it."


"They're still going at it, not realizing, the fools they are, that this task is insurmountable and should be stopped before they disappoint themselves."


"The Human Brain Project has been a complete success! We now have revolutionary new insights into how the mind works, and the applications are astounding."


Anyone wanna place their bets?

$50 history repeats itself

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#60660 New moderator

Posted by wjfox on 06 August 2013 - 05:27 PM

As this forum has got busier lately, it's clear we need extra help with modding the place.


Cody930 has agreed to be our next mod - a great choice I think you'll agree. :)

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#158100 What is the scientific development you most hope to see in your lifetime?

Posted by wjfox on 15 June 2015 - 03:20 PM

A cure for aging, without a doubt.

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#101618 New moderator

Posted by wjfox on 24 April 2014 - 06:20 PM

Raklian and kjaggard have been promoted to moderators.

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#168485 Expanding FTL? (wjfox HUGE opportunity)

Posted by wjfox on 22 November 2015 - 10:22 PM

Hey guys! (and girls)


Sorry for the delay in replying. I really appreciate your enthusiasm for this website, and it's great to hear your ideas.


Interviews is something we'll try to do in 2016. :) Not just interviews, actually, but various other new features too. As a matter of fact, I had an interesting phone call with a fellow futurist this evening about a collaboration between our sites - if all goes well, she might be able to put me in contact with a few well-known people. It's early days, but I think this collaboration could really boost the name recognition of FutureTimeline. I'll post more details when I get them. All I can say now is that it could feature alternative timelines (e.g. utopia / dystopia), in addition to interviews. :)


The problem at the moment is this mobile/responsive version that's really holding me back and slowing everything down. It's dragged on for what seems like forever and still isn't finished. However, the good news is that I have a massive, long holiday planned over Christmas and New Year, during which I plan to work almost entirely on the responsive version, getting it to a state that's basically ready to launch. The homepage redesign is nearing completion, and the most difficult part of the section templates are now done.


Once FT is compatible with all device types and screens, we can begin the really exciting work of introducing these new features and content to attract a wider audience. Somebody mentioned having a merchandise store, and yes, that's the kind of thing I'm talking about. But there's so much more we can do in terms of expanding the website - new written features, guest blogs, future artwork, graphics, videos, opinion polls, libraries of data/stats useful in predicting future trends, new forum sections, a bigger presence on social media, etc. etc...


At the same time, I'm keen to ensure FT stays "true to its roots", by keeping the timeline updated with new predictions, and editing the older/outdated predictions or removing any which don't fit anymore. There's still a massive amount of stuff we can add to the 22nd/23rd century, far future and "Beyond" pages, which could be further subdivided into larger sections. For example, we could try to predict how the interstellar colonies develop and expand throughout space. We could even create our own sci-fi brand/franchise, with short stories set in this future universe.


Please keep your ideas and suggestions coming, and let's continue to build this amazing community of futurists. :)




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#71271 'This Post Has Been Edited' Notification

Posted by Troodon on 05 October 2013 - 09:37 PM

I think that the 'this post has been edited' notification shouldn't be so big, flashy, and noticeable. It really is an eyesore.
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#6908 Grandma

Posted by OrbitalResonance on 28 September 2011 - 01:10 AM

Posted Image

Something i needed to share.
  • wjfox, goofydoohdooh, Logically Irrational and 13 others like this

#63464 We've been mentioned in the Daily Mail!

Posted by SG-1 on 20 August 2013 - 05:16 AM

Oh god the comments.

Thank god I'll be dead before then.

- Daniel Bell, London, United Kingdom, 16/8/2013 10:04


well this is stupid

- anon, anon, 16/8/2013 10:01


This is all a bit daft as usual

- someathat DLS, huddersfield, United Kingdom, 16/8/2013 9:58


A tunnel linking Europe to the USA? don't be so bloody stupid, far to many complications to prevent such a tunnel being made over that distance.

- Scott, Durham, 16/8/2013 10:03

Didn't they predict in the 60s that by 1999 we would be living in outer space and travelling the far reaches of the galaxy; hence the TV show 'Space 1999?'


People are so hostile to change and predictions of the future because in the past predictions were the opinion of an "expert" who just made stuff up.  No, we don't claim to be soothsayers but there are so many resources that show trends in technology, most of the things predicted on the timeline like artificial organs and bionic eyes, etc.  All that "fantastic" stuff is in its infancy today.  Give it 80 years and you will have sometime incredible.  It is a pessimistic thing to say by 2080 people will live practically immortally and with access to neural and physical augmentations, when we can do proof-of-concepts today.


The part of the future I look forward to the most is what I don't/can't see coming.  The applications of breakthroughs or these familiar trends in ways I would have never thought possible.





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#110572 Mid year update on the 2014 predictions!

Posted by Matthew on 10 June 2014 - 06:14 AM

2014 as of June 9th

Mid year update!


  1. Latvia joins the eurozone-CHECK.

  2. The IPCC releases its Fifth Assessment Report-CHECK

  3. The European Single Supervisory Mechanism (SSM) is operational http://www.ecb.europ...l/index.en.htmlAll but assured!

  4. Scotland votes "no" to independence-Odds favor it by at least 20%!

  5. The first gay marriages are held in England and Wales http://www.bbc.com/news/uk-26793127 -Check

  6. The Internet has a greater reach than television http://www.bka.co.nz...?tag=technology Going to be close!

  7. Google Glass is launched to the public-Check! Launched in mid May!

  8. The new World Trade Center is completed https://en.wikipedia...ld_Trade_Center – later this year!

  9. The Shanghai Tower is completed http://online.wsj.co...588401794517002 -Most likely in 2015. :( Bust.

  10. Brazil hosts the FIFA World Cup-Check...Eventhrough there's a lot of violence.

  11. The first solar aircraft to circumnavigate the globe http://www.usnews.co...s-maiden-flight – looking good!

  12. Completion of the Panama Canal expansion project http://digital.vpr.n...-not-mosquitoes -2015 will be compete. Bust.

  13. The 100th anniversary of World War I -Check!

  14. 14 nanometre chips are released http://www.cruxialci...ons-gaming-8048 Very likely by Christmas!

  15. The first products to use memristor technology are becoming available http://www.electroni...market-2014-05/ -Likely bust as it is moved back to late 2015. :(

  16. Smart watches are the latest must-have gadget -Smart watches are doing very good. Don't be surprised if 5 million do sell by the end of this year.

  17. Robotic pack mules are entering military service-No news as of yet.

  18. Laser guns are in naval use http://online.wsj.co...481121470707880 -very likely this summer.

  19. Completion of the International Space Station-Check!

  20. The first test flight of NASA's Orion spacecraft https://en.wikipedia...on_(spacecraft) Dec is the current launch date.

  21. Virgin Galactic begins offering private suborbital spaceflights http://www.space.com...space-deal.html looks like the later part of the year.

  22. The first test launch of the Falcon Heavy https://en.wikipedia...ki/Falcon_Heavy Moved to 2015, BUST.

  23. The MAVEN probe arrives at Mars – Sept it will or will not orbit mars.

  24. India's first Mars mission – Sept it will or will not orbit mars.

  25. Launch of the Sunjammer solar sail - Our next Earth Rise mission, the Conestoga Flight, is scheduled to launch in September 2014, our next Earth Orbit mission in Q4 2014, http://www.celestis.com/faq.asp http://www.mnn.com/e...of-space-travel Looking good for something by the end of the year!

  26. http://www.astro.umd...ng-spring-may14 Comet should come pretty damn close!

  27. Rosetta deploys its lander on comet 67P/Churyumov-Gerasimenko -Going for it!

  28. Most phone calls are made via the Internet now -No news....

  29. Increased automation in retail environments -Happening big time!

  30. NATO ends combat operations in Afghanistan -Yeah, but America keeps 10k in that country.

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#151879 Stricter moderation

Posted by wjfox on 03 April 2015 - 07:28 AM

There's going to be stricter moderation here from now on. We've been losing a lot of members lately because of rampant off-topic posts, overly political threads which are too focussed on current events, overly sexual topics, name-calling and trolling. If you can't debate like an adult – or contribute to discussions about THE FUTURE – you'll receive warning points. Repeat offenders will be banned. We are a futurology forum – not 4chan, or a Manga group, or a place to discuss sexuality and porn. If you have trouble understanding these rules, maybe it's best you leave here and join another website.

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#151761 What the world will look like in 2025

Posted by star0 on 02 April 2015 - 04:33 AM

I haven't done any (major) future forecasting in a while, so thought I would do it again. Some of the themes in the text below overlap with ones I've written about before; and here I will try to integrate the technologies into a complete vision. Bear in mind that I haven't thought this through very carefully; if I were forecasting for a firm (if I weren't a researcher), I would spend a lot more effort thinking about plausibility -- what I'm about to write is only "for fun":

A typical day for a yuppie

You awake to music; your spouse lying next to you can't hear it from the other side of the bed, so stays asleep. Your home computer network knows that you have some important meetings in the morning; and so decided to wake you a little early (you agreed to this yesterday). Quietly, so as not to wake your spouse, you walk to the bathroom to brush your teeth and to shower.

Once inside, you close the door, and then a disembodied voice says, "Would you like to hear the news?" (the computer knew to wait until you were in the bathroom, so as not to wake your spouse) After agreeing, the voice comes back with a summary -- generated completely automatically from various sources -- of the major stories of the day. One item is about massive riots in Los Angeles over technological unemployment (total unemployment is now at about 20% -- "real unemployment" is even higher); 10 people were killed in confrontations with police.

The voice returns, "Would you like me to make some breakfast?" You agree; and, just then, a kitchen robot starts to put on the coffee; opens the refrigerator to retrieve some ingredients; and by the time you finish brushing and showering, a full breakfast has been prepared, and carefully laid out on the kitchen table -- veggie-eggs, toast, soysage, coffee, orange juice and water.

You sit down to eat breakfast, and as you do so, you put on a pair of what look to be "Rock Star" glasses (like the Emporio Armani glasses that Bono of U2 wears); they are, in fact, augmented reality glasses with advanced light field technology, to produce images in your field of view that look virtually indistinguishable from real, solid objects. You see, in front of you, your female avatar virtual personal agent, named Viv -- the formerly disembodied voice now has a body.

Viv says to you, "It looks like you are out of veggie-eggs. Would you like me to order some for you?" You agree, and then she contacts Amazon to send you the item. Before you say goodbye to your spouse, who is now up and about, and before you walk out the door -- 20 minutes all told since the order was placed to Amazon -- Viv tells you that a drone has just delivered the package to your front door. On your way out, you pick it up and then hand it to the kitchen robot, which then puts it away in the refrigerator.

You hop in your driverless car (you are one of the lucky few to own one in your neighborhood), which already knows to take you to your job; it drives you there flawlessly. You get out, and your car parks itself.

All during your day -- the meetings and other work -- you wear a tiny peel-off circular stamp (costs a dime for each) on the lapel of your coat. Small it may be, but it contains an ultra high-resolution webcam and sound recording system, that streams your day to DropCam for later analysis, in case you take off your glasses (which can stream and store the contents of your day).

As you read over some reports, the numbers you see don't look right, so you ask Viv, "Do these numbers look right to you?" She understands you are talking about the document in front of you, and that you want to know how plausible the numerical estimates are. Using machine reading algorithms she converts the document into a formal representation; and then looks for inconsistencies between the data and her vast knowledge graph and data supplied by various services she is connected to. A fraction of a second later she returns, "The average housing prices are at the lower range of the estimates I have been able to find." You say, "Show me those estimates." Ten glowing document icons pop into your field of view, each with a short description of the contents (e.g. "NYT estimates"). You quickly point at the first one, and it opens to the size of a computer screen, floating in mid-air, and shows you the first source. After reading Viv's research, you come to the conclusion that the original numbers were probably fine.

The rest of the day amounts to basically oking the work of various computer algorithms. You start to wonder how long the world can go on the way it has -- "How long until they notice that I'm not really needed anymore, that the computers are more accurate at my job than I'll ever be?"

Changes to the landscape

Malls were dying even before 2020; and, now, many of the major discount malls are gone, erased from existence -- it's simply cheaper to order online and have it delivered by drone. And if you want to see what the product is actually like, AR glasses and texture synthesis can give you all information you need. One unexpected outcome of this is that people don't make sizing errors with clothing anymore; so, a lot fewer returns are needed.

Well, people don't just go to malls for the deals. Some just like being around other people, and like the simple act of pulling and moving clothes and other items -- foraging behavior. For these people -- and there are many -- there are upscale malls, and small boutique shops; but these don't consume nearly as much land space as the big stores of decades passed.


Building robots are creeping in to construction crew work. Most of the job still can't be fully automated; but robots can now carry beams, bolts, nails, tools, and other things to the places on a building site where they are needed, and they can follow orders from crew along the lines of, "Bolt this I-beam to that joint over there." It's beginning to look like any day now (or maybe a few years) robots will be able to build entire buildings, 100% autonomously.


Poor people are starting to move away from major cities, as more and more services are no longer needed, and as housing prices are cheaper away from major metropolitan areas. These days, basic medical conditions can be quickly and easily diagnosed by medical assistant AI's; and new laws enable them to write prescriptions for basic medicines, like antibiotics and painkillers. And, as far as access to culture, the Metaverse is easy to access from AR/VR glasses; and the price of access (and the glasses) is affordable to all but the most destitute. What jobs are left can either be performed remotely, or through telepresence.


Litterbots patrol some of the major streets, looking for and picking up trash. The streets have never looked so clean!

Cameras are everywhere; though, by law, they can't be concealed.

Since about 2020, computers have been able to accurately summarize the contents of video -- "understand" what they are seeing, in a sense -- and that has meant that it has become harder and harder for criminals to hide. Muggers know better than to rob people in major cities, as their actions would be identified in a fraction of a second.

But what's to steal, anyways? The glasses will only work for their user; fewer and fewer people carry cash or credit or debit cards anymore (payments can be done instantly online -- and if you lose your glasses, the stores can easily recognize you with facial and biometric identification, if you have your account set up properly); driver's licenses and other IDs are not needed.


Roads and bridges look well-maintained, following a massive infrastructure spending bill (which really was a "jobs bill").

Large swaths of farmland are completely uninhabited. Where before, 10 years ago, migrant workers would pick fruits and vegetables starting at the break of dawn; now some of these farms employ robots to do almost everything -- from planting to delivery; some farms even use robots to load fruits and vegetables onto driverless trucks, that then ship them to distribution centers.

A curious side-effect of the farm automation is that fewer and fewer GMO crops are needed, as an army of robots can quickly and cheaply remove weeds and kill insects (a quadcopter flies overhead and zaps insects with a laser).

To be continued...
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#76800 Do you sometimes wish you were born in the future?

Posted by EVanimations on 11 November 2013 - 06:09 PM

I actually feel very lucky to live in a time in which such revolutionary change can be witnessed.
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Posted by LadyGagaIsHot on 03 May 2013 - 06:49 PM

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#99953 Will we be able to fully understand exorcisms someday ?

Posted by IzzyIngleby on 16 April 2014 - 09:38 PM

I understand them pretty well already, they're bullshit.

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#38100 Big meteor falling and exploding over Russia

Posted by Craven on 15 February 2013 - 03:24 PM

I don't think there's much seriously hurt. It's mostly just from glass. Unpleasant but not life threatening.


Posted Image

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#99013 How the Internet is taking away America's religion

Posted by Raklian on 07 April 2014 - 09:26 PM

Die, religion, die! Die! Die! *lightning arches from my fingertips*


Posted Image

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#122600 Humanity in the year 2587.

Posted by Cosmic Cat on 05 September 2014 - 12:35 PM



Mate, what's with your username

Anyway, it's difficult to predict 50 years ahead, let alone 550. I think that we'll colonise the asteroids in the Solar System long before we even consider settling another star. I'd like to think that we'll have contacted another species by then, but I don't have high hopes. The timing would have to be pretty amazing.

My username is just something random I thought up. Go figure.

No offense, but your username isn't very appealing nor very creative/imaginative.



Futurist. Your name isn't that creative either. Especially on a Futurist forum.

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#169129 Computers & the Internet News and Discussions

Posted by Outlook on 03 December 2015 - 01:01 PM


Now I can finally use google chrome.

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#168140 One day in the life of an Average Joe in 2100

Posted by Jakob on 18 November 2015 - 02:31 AM

This is an interesting and creative way of making predictions about the future. Instead of making explicit predictions or building a timeline, I'll discuss a typical day in the life of an average person from that time period. Why? It allows me to look at little, everyday things instead of concentrating on big, global, world-changing things. The little things often get overlooked in future predictions. But IIRC, Yuli had his Man of 2020 concept, and star0 once posted something about life in 2025. This is like that, but much, much further into the future.


A glance at a typical day for an average Joe of 2100. You know what, we'll call him John Smith. Why not? Just bear in mind that he's really an everyman, not a character, so I haven't bothered to develop any kind of personality or anything. This is all focused on the tech and culture. He could be called Will Jones. Or Zebulon Comstock. Or Tfvbnb Rbmhgg. He doesn't even have to be a he; I just made him that way. But, with that out of the way, I'll start with a little bit of a biographical intro on this guy.

John was born on June 30, 2067 in Pennsylvania City, a megacity that was then home to 225 million people and stretched Richmond to Boston (despite the name). He's also a member of Generation Delta, the people born between 2055 and 2070. His upbringing was typical for his generation, and was heavily influenced by technologies like transhumanism (the real thing, not the flashy "upgrades" that were all the rage in the 50s), VAR goggles (Virtual/Augmented Reality goggles), and a constant, unwavering connection to the webnets. The only time he's not online is the four or five hours a day that he spends asleep. John's primary and secondary education was almost entirely done in VR; his classmates were from all over the earth and moon, specifically picked out by advanced algorithms. His classes placed a very heavy emphasis on STEM fields, but right from the beginning were geared towards mastering the art of thinking and innovating, and not just the retention of facts (that's what brain implants are for, after all...). The rigor and depth of these courses would
astound an observer from today, but John and many of his peers handled it well.

John entered the highly prestigious Musk University of Science and Technology in 2085 and graduated in 2090 with a triple major in extrasolar astronomy, astrophysics, and robotics. This is not particularly unusual. College now lasts five years instead of four, due to the extreme depth of the material. And double and triple majors are more common than single majors; it's almost impossible to get into some of the more competetive fields without multiple areas of expertise. Anyway, John got his masters in 2092 and emigrated to Armstrong City, a thriving lunar town of over 20,000. Of more importance to John is the SpaceX Lunar Launch Facility 7 a few miles beyond city limits, for it is there where he has worked for the past eight years.

In 2100, John is 33 years old and has just started receiving anti-aging treatments, which now only cost a few hundred dollars and are done once a year or so. Thanks to genetic engineering, he is pretty much free of any genetic defects. He also embraces the power of transhumanism. For instance, swarms of nanobots patrol his bloodstream, ready to repair minor injuries or remove harmful items at a moment's notice. As such, he's never had to suffer from any diseases. He also has no fewer than 24 implants in his brain, each of them serving a different purpose. Thanks to the Flynn Effect and his brain implants, he would have an IQ of 170 to 180 were he to take in IQ test in 2015 (not that they really use IQ tests anymore). Because anti-aging has been simple and affordable since before he was born, and because natural diseases are almost nonexistent, his life expectancy is close to 350 years.

So, with that in mind, let's get on to studying what John does on November 18, 2100, a typical 24-hour slice of his time. At 0000 Interplanetary Standard Time, he'll most likely be in his third-floor apartment in downtown Armstrong City. The building is mostly a typical example of Glass-and-Nanotube architecture, but has a few modifications to deal with lunar conditions, like radiation shielding and airlocks at the exterior doors. Most of the furniture in his apartment tends to be sleek glass and metal, with lots of sharp angles. Wood and concrete aren't very commonly used building materials. John lives alone except for his robotic dog; he is in no hurry to start a family, seeing as he has 90 percent of his life ahead of him. His apartment is smaller than what we would consider comfortable in 2015, but this is because much of his furniture is capable of taking on multiple roles via rudimentary shapeshifting thanks to claytronics.

At this hour, John is likely working on his secondary job, vrgame development. He doesn't need the extra income--his job at SLLF-7 pays pretty well--but most people at the dawn of the 22nd century have one or even two extra jobs, which they see as hobbies that supplement their existing income. The line between video games and movies blurred about half a century before, resulting in vrgames (such as the ones that John develops). He activates his FIVR implant with a simple tap to the correct part of his head and spends a while searching through the vrgame for bugs, occasionally slipping back into reality to fix or alter something.

The computer that he develops vrgames on is one of four that he owns, not counting two pocket-sized ones. Although Moore's Law has been stalled for several decades, computational power has still increased, thanks to breakthroughs in quantum computing and nano/picotechnology. John's computers are all on the order of hundreds of yottaflops. Regular computers look vastly different than they did 80 years ago, or even 30. When not on, they resemble metallic triangular prisms about eight by four by six inches. When activated telepathically, however, a virtual screen and virtual keyboard appear, hovering in midair. The computers have no energy source of their
own and instead receive power from a wireless electricity node on the ceiling. That's not the only fancy tech he has. He also has a modern personal 3D printer, of course, but those haven't changed much in forty or fifty years, in terms of capability. And he has VAR goggles (for virtual and augmented reality), a holocam (like a camera, but for taking holographic snapshots), and a drone equipped with miniature fusion rockets and capable of low-level shapeshifting. All of his electronics are controlled by thought, from a chip in his brain. This technology has existed for decades, and has seen widespread use in some applications for 40 years, but only in the past 20 have almost all electronics been controlled this way.

Around 0100, John turns off his computer and sleeps for a couple of hours. He's up again at 0300, though. Most people in his generation get their sleep in short bursts like that; nobody wants to be away from the webnets for all of five or six hours at a time. John spends a few minutes catching up with news and friends from across the Solar System and then browses the webnets (the new and improved version of today's Internet) for a while. He turns in once more some time after 0400 to get some rest before his day job begins.

John's alarm clock implant wakes him up by stimulating his neurons just after 0600. The kitchen robot has already made breakfast, using its advanced algorithms to guess what he's in the mood for. It's decided on bacon and eggs, which were, of course, lab-grown; and toast that was 3D-printed from grain grown in a vertical farm on earth. As he eats, he catches up on what he's missed on the webnets in the past couple of hours (which is quite a lot; the webnets change far faster than the internet did in ages past). John, like most others of his generation, has multitasking abilities that would seem almost superhuman to us, and is thus able to catch up on
things within a few minutes.

After breakfast, John grabs his work computer and heads to the parking garage level of the apartment. He gets into his car and with just a thought, directs it to take him to the SLLF. The car is much smaller and simpler than a typical car of today. It's a two-seater and is fully and completely autonomous, with electricity being supplied from roadside wireless electricity nodes for a small toll charge. Manned-optional and manually operated vehicles still exist, but they are very rare and typically rather old, and John's car isn't one of them; he never even had any interest in learning to drive. And most cars only have an internal power source if they are intended for off-road use; this holds true on all the planets, moons, and asteroids that mankind has major colonies on.

It has been lunar night for eight Interplanetary Standard Days, but lighting is not a problem, thanks to luminous nanobots that make the road and other surfaces glow a bluish-white color. And, yes, there are paved, fairly level roads on the moon. Lots of them. The main ones are part of the Lunar Highway System that connects all major lunar cities and towns. John's car glides north along Lunar Highway 1. A stream of other cars are heading along the highway, most of them heading to or from work, either at the SLLF or the nuclear fusion power plant nearby. John arrives at the SLLF-7 just before 0700. Because of the low gravity on the moon, it is easier to launch things to space from here than from earth, and the 20 SpaceX Lunar Launch Facilities are responsible for almost all of the company's interplanetary space launches. It is here where he works at his main job, the one he does to pay the bills and put food on the table (though, like most people at the dawn of the 22nd century, he loves his job). An enclosed, airtight walkway takes him to the main building.

Some of John's coworkers have already arrived; more are on the way. They're a pretty diverse bunch, including Americans such as John himself, Chinese, Russians, a few others from other countries, and even an android (they are gradually becoming accepted by society, but there's still prejudice and stigma towards them). Most are immigrants, as John is, but a few were born on the moon. However, it will not be until the second quarter of the century when people gradually stop idenifying by their old nationalities and begin to identify as Lunars. The atmosphere is pretty casual and laid back most of the time, but their work is always highly challenging. The morning is spent on fairly routine stuff, mostly working on a series of lunar satellites. Around 1300, after their lunch break, they move on to considerably more interesting stuff, like a large Heliocentric Orbit Space Station. John is also leading a group of engineers who are designing an unmanned probe to travel to Alpha Centauri, but it is expected to be at least 15 years before they actually begin building that. Even in the workplace, multitasking is common; John and his coworkers often bounce from one task to another.

John leaves for the day around 1700, though, like the arrival time, there's no hard-and-fast line marking the end of the workday. People leave whenever they're done working for the day; nobody minds as long as they aren't missing any deadlines. John heads home to eat; the kitchen AI has already made him something. After eating, he grabs another hour or so of sleep and decides to go out into the countryside to have some time to himself. It's now 1930; he still thinks of this time as evening, although times such as "day" and "night" are pretty much arbitrary meaningless in this day and age. People come and go at whatever time of day is most convenient for them.

John gets his spacesuit from the spacesuit locker room on the ground floor, puts it in the trunk of the car, and heads out of town. This time, he's going south, to visit a Lunar Heritage Site. Presently, he comes to the end of the road and the car parks itself. John gets into his spacesuit and heads out across the rocky lunar surface. This spot, like most of the moon, is still untouched by man, save for a trail of tourists' footprints going back and forth. John climbs to the top of a little hill and looks back, gazing at the lights of Armstrong City, right on the horizon. Even though it's the largest city on the moon, it seems somehow so small against the vast gray wilderness around him. Gradually, his gaze turns towards the Heritage Site. A dusty old plaque from the pre-AR days explains that this is the Apollo 11
landing site, though John has known this ever since his first weeks on the moon. The actual lander itself is maybe a hundred feet away, surrounded by a small forcefield to deter vandals.

After a while, John aimlessly wanders away into the wilderness, treading where no human has gone before. After a while, he reaches a point where nothing but lunar wilderness can be seen in any direction. Yet, even out here, he has his lifeline to the webnets. He couldn't live without it. After taking the scenery in for a while, he heads back towards civilization, wondering when someone else will go where he has gone. Perhaps some bored person wandering by a few hours later will see his footprints and follow them out of curiosity. Or perhaps it would be fifty years before anyone ever stands were he is standing now. John heads back into the city, and soon immerses himself with things on a more human scale again. Once he is back home, he spends some time at a nearby gym, trying to retain his strength and muscle mass, should he ever choose to move back earth. He's been exercising daily ever since getting back from a visit to earth--the travel time is only about eight hours, thanks to ion drives--in 2099. While there, he found himself feeling kind of heavy and slow due to the higher gravity, and for this reason, resolved to restore his strength to earth standards.

John gets back home around 2200. A shower isn't necessary; a nanobot swarm carries away the sweat and other assorted molecules in seconds. This done, he gets back to his vrgame development work for a few hours. Which he is still doing at 2400, probably, when it becomes a new day.


This was rather fun. I might like trying to do the same thing for someone at the dawn of the 23rd century, but I suspect it would be far harder. At least we can make educated guesses about daily life in 85 years. 185 years, not so much. I doubt that in 1830, even the most learned of men could have predicted anything about today's technology, society, and culture. But we'll see.

  • Yuli Ban, José Andrade, xQd and 8 others like this