This demo is created in Unity and uses Quixel Megascans, which is a collection of thousands of textures taken from real world objects and vegetation etc. It has been used in CGI for many blockbuster films.
Edited by Zaphod, 03 June 2018 - 09:40 AM.
This demo is created in Unity and uses Quixel Megascans, which is a collection of thousands of textures taken from real world objects and vegetation etc. It has been used in CGI for many blockbuster films.
Edited by Zaphod, 03 June 2018 - 09:40 AM.
Wait, is that CGI or did you put it in the wrong thread or are you making a joke? We don't have much to go off of...
And remember my friend, future events such as these will affect you in the future.
It's real cgi, a simulation of sand and sticky mesh interactions to be exact. Look at the way the gif starts, the octopus starts in a perfect pose with no other pits or marks in the sand to indicate how it got there. Beautiful cgi, isn't it?
In which case, YOWZA that's awesome. It convinced me because it looked like a low-quality recording on a cheap phone camera, whereas most CG tries to look as HD as possible.
And remember my friend, future events such as these will affect you in the future.
Peter Jackson is remastering WW1 footage:
Not exactly "CGI", but I thought it belonged here.
Peter Jackson is remastering WW1 footage:
Not exactly "CGI", but I thought it belonged here.
That's awesome. Cleaning up black-and-white film footage and old photos is a great first step to bringing the past alive. With better AI, I'm sure we'll someday be able to do completely accurate colorizations of the film footage and photos as well.
Sound could even be added to film footage using this kind of technology: http://news.mit.edu/...tic-sounds-0613
This website has a magic that makes people draw back here like moths to light.
This terrifying graphic from The Weather Channel shows the power and danger of Hurricane Florence
Sep 13, 2018, 6:46pm EDT
Mixed reality reveals the very real danger of rising floodwaters
https://www.theverge...-video-graphics
From Instagram to Balmain: The rise of CGI models
12 September 2018
These three models are the faces of Balmain's new campaign.
They have the perfect angular cheekbones and ooze glamour most could never manage.
But Shudu, Margot and Zhi don't exist.
They're the latest in a line of computer-generated models being used in advertising.
Balmain worked with British photographer Cameron James-Wilson, who created digital supermodel Shudu last year.
Read more: https://www.bbc.co.u...wsbeat-45474286
Every Best Visual Effects Winner. Ever. (1929-2018 Oscars)
^ Incredible to see how visual effects have improved in cinema over the last century. The real turning point seems to have been the early 1990s, when CGI became photo-realistic.
I remember aged 14 watching Jurassic Park and being totally blown away by the effects. However, even some of the earlier stuff is quite impressive too, as you'll see here.
Makes you wonder what the next century has in store – full-immersion virtual reality, I hope...
Makes you wonder what the next century has in store – full-immersion virtual reality, I hope...
And completely interactive too.
"Simone Vezzani particle rendering a portrait from the Bode-Museum using Redshift."
https://imgur.com/gallery/q03dl2o
"Simone Vezzani particle rendering a portrait from the Bode-Museum using Redshift."
We'll be witnessing stuff like this all the time when we start wearing AR contacts permanently. We're going to be in for a ride in the decades to come.
The latest works using the Unreal Engine. Raytracing assists both.
https://www.youtube....h?v=9fC20NWhx4s
https://www.youtube....h?v=Qjt_MqEOcGM
About as close to photorealism as you can get without fully crossing over. I can still tell these are CG at times, but there are other instances where it comes damn close.
And remember my friend, future events such as these will affect you in the future.
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