Brutalist architecture, or Brutalism, is an architectural style which emerged in the mid-20th century and gained popularity in the late 1950s and 1960s. It descended from the modernist architectural movement of the late 19th century and of the first half of 20th century, and is characterized by simple, block-like structures that often feature bare building materials. Exposed concrete is favored in construction; however, some examples are primarily made of brick. Though beginning in Europe, Brutalist architecture can now be found around the world. The style has been most commonly used in the design of institutional buildings, such as libraries, courts, public housing and city halls.
Now, Brutalism is often called a very ugly kind of architecture, as they're often said to resemble bunkers or prisons. Indeed, brutalism is present in many many dystopian and villainous settings such as in the Blade Runner series (probably the best fiction example), BLAME, and Wolfenstein and is often associated with totalitarianism, alienation and secrecy. A real life example of this can be seen in 33 Thomas Street.
It's for that reason why Brutalism can be seen as an acquired taste, but as time passes and styles turn, more and more people are revisiting brutalism and finding beauty in it once more in a sort of Neo-Brutalist revival. Some are reverting to virtual ones in media such as games and in film as previously mentioned in order to construct the brutalist vibe yet again.
A good example is the new game Control which uses brutalism as a setting, and an old one, NaissanceE which takes inspiration from the BLAME manga and thus brutalism. Perhaps the easiest example is this game called "Brutalism: Prelude in Stone" which is a free game that showcases brutalist architecture in a virtual experience: https://moshelinke.i...relude-on-stone
The developer also has more games in similar style: https://moshelinke.itch.io/
Brutalism is by far my favourite architectural style, and personally I enjoy its order, and frankness. Instead of being riddled with pretentious decoration, it is just what it is: an artificial creation. It's strong, rigid, built to last millenia. The greatest coupling is perhaps brutalism and nature, where green intertwines with concrete.
There's even a fairly active subreddit all to do with brutalist buildings, check it out: https://www.reddit.com/r/brutalism/