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VR in Action

vr practical futurism Application

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18 replies to this topic

#1
SeedNotYetSprouted

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A lot of the discussion around virtual reality and the other assorted XR technologies revolves around abstract questions like "how will it change society" or "what does it mean to be virtual citizen." This thread isn't really meant for that, nor is it for those VR Chat videos that you see on Youtube( let those be resigned to a gaming thread)

 

On here, post videos of VR being used "practically." That's to say, post videos where the technology is used for productivity or subsistence-based goal. 

 

I understand that this could lead to some confusion when the work or activity takes place in a virtual world, but I suggest that, to properly make the distinction, you differentiate between 'play-as-endgoal' and 'livelihood-and-existence-as-endgoal'. You might that would make for a boring thread, but you'd be wrong because here's what's allowed in that distinction:

 

  • Use of virtual desktops is allowed.
  • Telepresence is allowed( if you can show a realtime feed)
  • VR music studios being used, like what 'doc asked about a few months ago
  • School sessions and training are allowed( if the video shows the student or trainee's view of the world. Photographs of a person with a headset on and no view of the UI don't suffice.)
  • When we reach RPOne and Sword-Art levels of immersion, you could provide feeds of experiences within that, but try not to focus too much on the 'game' aspect of it.

What is discouraged:

  • VR Chat videos where the main theme of the video is that there's a thicc Kermit the frog twerking on an anime girl.
  • Anything from Joshdub or Jameskiii is prohibited.
  • Videos where you see that someone's wearing a VR headset, but you can't see what's going on in there.

 

I'll start with something simple, keyboard and website tab overlays:



#2
Yuli Ban

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#3
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Thorough tutorial on use of Gravity Sketch, a VR Art application:

 

Some VR Art theory:



#4
SeedNotYetSprouted

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#5
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This short video from UC Boulder pairs nicely with what Yuli posted earlier:

 



#6
funkervogt

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VR is definitely the future. They just need to make the goggles lighter so people can wear them for extended periods of time without head/neck/face strain. 



#7
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#8
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From 4 years ago, but still has some value:

 



#9
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#10
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A demo of National Geographic's Explore VR. Move to 4:03 to begin seeing his view:

 



#11
SeedNotYetSprouted

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A few military and medical training videos:

 



#12
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A relevant medical training video:



#13
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This is a showcase of a Mind Map creator. POV footage begins at 1:09

 



#14
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Exercise is not a game. It's necessary for continued health and wellness. Here's an exercise application that's engaging:



#15
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#16
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Standard Virtual Desktop. Skip to 1:15 for the POV:



#17
Yuli Ban

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#18
Yuli Ban

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#19
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Also tagged with one or more of these keywords: vr, practical futurism, Application

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