Does anybody else watch video game movies? Video games have gotten so good to a point narratively where watching the cut scenes stringed together makes for a really good story akin to watching a good film. I used to this before I bought a PS4 where I watched God of War 4 and RDR2 like a movie and because of that I bought the games later. Now I don't have the time to play games anymore so I've fallen back on them.
Lately I've wanted to get caught up on MachineGames' Wolfenstein, and I have to say that compared to the rest it's by far one of the greatest video game film I've watched. The others sort of conflict with their gameplay in terms of pacing. For example in RDR2 the shootouts were always tedious when they interacted with the story, or in God of War 4 where I think the "Editor", i.e. the youtube uploader poorly paced the puzzles and navigation of the film, but also the story is just so large and expository it's impossible to make a cohesive single film out of it.
But this Wolfenstein: The New Order film is amazing. Almost every scene I've watched so far makes sense. They're context in everything that happens. The guy doesn't skip any crucial action. The action is always on pace and on point. The cuts aren't done too jarring like with bad fades or cuts in the middle of dialogue. (So far, I'm still watching it so I may put my foot in my mouth)
https://youtu.be/TCYzBmsPr9A
I have to say, I'm really excited about this kind of art form where anybody can learn to edit their games into a film, but also "act" as the player. Other factors of course include the game and story itself, those are crucial as hell. It's pretty much the content of the film, but the art of it is turning a video game's story and turning it into a good film despite the obstacles.
An old one that I've found was the Skyrim fan movie (https://youtu.be/YyHZn_nC3kc) where a guy tried to get over Skyrim's clunky first/3rd person camera and dialogue system to make the film. The guy doesn't seem like an experienced voice actor which holds it back, but it's a valiant effort. The additional elements he adds like the character's backstory (and becoming less like a video game film than an animated film made with a video game) is something I'd extend an olive branch for because Skyrim's whole thing with the dragonborn is to make it your own. Still god damn, just look at this action sequence. https://youtu.be/blZxPPApXlw?t=541 If anybody has played skyrim before, you should know how impressive getting shots like this are.