Re: Fashion in the 2030s, 2040s
Posted: Tue Jul 05, 2022 7:36 am
A community of futurology enthusiasts
https://www.futuretimeline.net/forum/
https://www.futuretimeline.net/forum/viewtopic.php?f=4&t=2468
Body positivity will definitely continue I agree, though I feel as if the pandemic mess kinda set it back a bit. It's more to due with hygiene and whatnot I think, rather than being ashamed or shamed for it.
Oh true! I didn't think about the clothing in game! Deus Ex man. I cherish it!Cyber_Rebel wrote: ↑Thu Jul 07, 2022 7:42 amBody positivity will definitely continue I agree, though I feel as if the pandemic mess kinda set it back a bit. It's more to due with hygiene and whatnot I think, rather than being ashamed or shamed for it.
The Neo-Victorian style of the game in my avi is classier than the 80s retreads of ripped jeans or yoga/workout mixes, but it still falls into OP's category of "recycling old styles and trends and mixing them with new ones."
You never know with fashion, the whole Gothic Lolita and similar trends in Japan are actually sorta similar to this aesthetic. I could see the ultra wealthy try to revive something this strange too. Definitely not so soon as the game's timeline though... we're currently very much on casual.
Not everyone, but this is one of the worst changes I see. I hate how people make themselves worse looking by adding tattoos. I literally have the instinct to puke when I see one that is especially disgusting. This along with obesity is the worst of changes in the last 20 years. I really hope that both tattoos and obesity will completely go away by 2050 or I may not go outside and just spend time in VR or use AR to not see them (changing your view with AI). Bad-looking tattoos is something that can appear on some mob enemies in video games - bad guys you defeat. When I see tattoos, I think "They must have something wrong with their head.".
I can totally see this. And more eccentric fashion as well!Cyber_Rebel wrote: ↑Thu Jul 07, 2022 7:42 amBody positivity will definitely continue I agree, though I feel as if the pandemic mess kinda set it back a bit. It's more to due with hygiene and whatnot I think, rather than being ashamed or shamed for it.
The Neo-Victorian style of the game in my avi is classier than the 80s retreads of ripped jeans or yoga/workout mixes, but it still falls into OP's category of "recycling old styles and trends and mixing them with new ones."
You never know with fashion, the whole Gothic Lolita and similar trends in Japan are actually sorta similar to this aesthetic. I could see the ultra wealthy try to revive something this strange too. Definitely not so soon as the game's timeline though... we're currently very much on casual.
Read more here: https://emergency.cdc.gov/han/2023/han ... 11-DM98842(CDC) Summary
The Centers for Disease Control and Prevention (CDC) is issuing this Health Alert Network (HAN) Health Advisory about infections with an extensively drug-resistant strain of Verona Integron-mediated Metallo-β-lactamase (VIM) and Guiana-Extended Spectrum-β-Lactamase (GES)-producing carbapenem-resistant Pseudomonas aeruginosa (VIM-GES-CRPA) in 12 states. Most patients reported using artificial tears. Patients reported more than 10 different brands of artificial tears, and some patients used multiple brands. The majority of patients who used artificial tears reported using EzriCare Artificial Tears, a preservative-free, over-the-counter product packaged in multidose bottles. CDC laboratory testing identified the presence of the outbreak strain in opened EzriCare bottles with different lot numbers collected from two states. Patients and healthcare providers should immediately discontinue using EzriCare artificial tears pending additional guidance from CDC and the Food and Drug Administration (FDA).
Background
As of January 31, 2023, CDC in partnership with state and local health departments identified 55 case-patients in 12 states (CA, CO, CT, FL, NJ, NM, NY, NV, TX, UT, WA, WI) with VIM-GES-CRPA, a rare strain of extensively drug-resistant P. aeruginosa. Thirty-five patients are linked to four healthcare facility clusters. Dates of specimen collection were from May 2022 to January 2023. Isolates have been identified from clinical cultures of sputum or bronchial wash (13), cornea (11), urine (7), other nonsterile sources (4), blood (2), and from rectal swabs (25) collected for surveillance; some patients had specimens collected from more than one anatomic site. These specimens were collected in both outpatient and inpatient healthcare settings. Patients had a variety of presentations including keratitis, endophthalmitis, respiratory infection, urinary tract infection, and sepsis. Patient outcomes include permanent vision loss resulting from cornea infection, hospitalization, and one death due to systemic infection.
Isolates in this outbreak are sequence type (ST) 1203, harbor blaVIM-80 and blaGES-9 (a combination not previously observed in the United States) and are closely related based on analysis of whole genome sequencing (WGS) data. These isolates are not susceptible to cefepime, ceftazidime, piperacillin-tazobactam, aztreonam, carbapenems, ceftazidime-avibactam, ceftolozane-tazobactam, fluoroquinolones, polymyxins, amikacin, gentamicin, and tobramycin; the subset of isolates that underwent antimicrobial susceptibility testing for cefiderocol were susceptible to this agent.